Open Face Chinese Poker Rules
Open Face Chinese Poker – Progressive (Pineapple OH) – in OFC Pineapple OH a match lasts only 1 hand. Compared to the regular OFC Pineapple Progressive, in which the number of hands in a match equals the number of players (2 or 3). In both variations, fantasy extends a match at least by one hand. Open-Face Chinese Poker with 2-7 in the Middle — a.k.a. “2-7 OFC” or “Deuce Pineapple” — is a turn-based card game that is played heads up, or sometimes three-handed. Players take turns, drawing.
How to Play Chinese Poker w/ Open Face (OFC Poker)
If you’ve ever played Pai Gow Poker in a casino, you should catch on to the rules of Open Face Chinese Poker pretty quickly. In the below sections, you’ll learn the object of the game, how to set qualifying hands, how to score standard points, bonus points, and win money, and how to enter OFC Fantasyland.
- Object of OFC: The object of the game is to set three poker hands from the 13 cards provided, and win earn points for winning those hands against other players…
- Setting Hands: To keep things fair, there are certain rules in place for setting qualifying hands. The bottom hand must beat the middle hand, and the middle must beat the top…
- Point Scoring: There are no betting rounds in OFC Poker. Wins and losses are accrued by scoring points. Points are earned for winning hands against opponents…
- Bonus Scoring: Another way to score points is to set high-ranking hands. A straight or better in the bottom or middle hand, or pair of 6s or higher on top, score bonus points…
- Fantasyland: Fantasyland is a special bonus round offered in most OFC games online and on land. You must have QQ+ in the top hand, and qualify, to enter Fantasyland…
- Pineapple OFC: Pineapple is a faster variant of OFC for up to 3 players. Following the initial 5 cards, players receive 3 cards at a time, but can only use 2…
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OFC Poker Rules – Object of the Game |
OFC is played with a single, standard deck of 52 cards. Necessitating 13 cards per hand, the game can accommodate up to 4 players at most, but is often played with just 2, competing heads-up. The term “open face” refers to the fact that players must set their cards face-up, for all to see, throughout the entire hand. The object of the game is to set three poker hands – one 3-card hand, played on top, and two 5-card hands, played middle and bottom. Each hand competes unilaterally against each opponent’s hand – top versus top, middle versus middle, and bottom versus bottom. |
Setting the Hands – Rules of Qualification |
A hand starts with 5 cards being dealt to each player. One at a time, starting with the player left of the dealer, player’s will set their cards face up on the table in designated positions. They can choose to place any cards in the top, middle or bottom hands. However, once a card is set in one hand, it cannot be moved to another hand. After the first player to act has set his 5 cards, the player to his left will set, then the next, until all are done. The dealer will then pass out one more card to each player. Again, starting left of the dealer, players will set this next card in their hands. This action is repeated time and again until all players have filled all of their hands with 13 cards each. Note that, in a 4 player game, all 52 cards will be depleted from the deck. Qualifying HandsIn order for a hand to qualify, the bottom hand must rank higher than the middle hand, and the middle higher than the 3-card top hand. Although rare, an exact tie is also acceptable. However, if any of the player’s hands do not qualify, all three hands are deemed foul. If a player fouls, all of their hands automatically lose. In this case, the player will score -6 points against all other players who did not also foul (see Scooping below). |
Scoring – How to Win Money Playing OFC Poker |
As mentioned above, Open Face Chinese is not like traditional poker. There are no antes or blinds, betting rounds, no pots to be won. It is not a single player with the highest ranking hands that wins. OFC Poker is played on a point system, where each hand, in each position, is evaluated against each opponent, on an individual basis. For instance, in a 3-player game, we have Player A, Player B, and Player C. Scoring would take place as follows: Player A vs. Player B: Player A compares all three of his hands against Player B’s, earning a point for each hand that’s higher (plus bonus score, if applicable, detailed below). They then exchange money accordingly – 1 bet unit per point. Bet units should be determined before the game, of course. Player A vs. Player C: Player A then compares against Player C, determining points and exchanging money. Player B vs. Player C: Finally, Player B compares against Player C. Each hand is completed in this fashion. All players compare against each other, collecting any winnings, and paying any debts. Then the cards are shuffled and a new hand begins. Scoring Points+1 Per Hand: Each individual hand that is won against another player is worth +1. For example, if Player A wins the top hand against Player B, he earns +1 points. Scooping: A player scoops the hand if all three of their hands win against another player. They will receive a total of +6 points for scooping the hand, calculated as +1 for top, +1 for middle, +1 for bottom, and +3 for the scoop (+6 in all). |
Bonus Scoring – Where the Big Money Is | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
In addition to earning points for winning hands and scooping, players can earn a lot more points by setting exceptional hand ranks. A Straight on bottom, for example, is worth +2 points. A straight in the middle is worth +4. Setting trips on the top hand is worth anywhere from +10 for 2-2-2, to +22 for A-A-A. Striving to set such hands can be extremely profitable, if you succeed. However, it’s also a good way to foul out, resulting in a -6 scoop against everyone at the table. In short, be careful about shooting for the highest ranking hands. The higher the point value, the greater the risk of fouling. That being said, here’s a complete table of bonus point scoring for bottom, top and middle hands. Note that bonus points are scored in addition to regular points and scoops, and a losing hand will still earn bonus points against the winner. However, bonus score is not counted on foul hands.
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Learn How to Play OFC with Fantasyland Rule |
This is a super fun way to play OFC Poker – for the player who makes it there, that is. It gives this player an extreme advantage in the next hand. As such, everyone must agree to play with Fantasyland rules before the game begins. If you’re playing in a live or online poker room, check the rules to see if Fantasyland is in play before you begin. Here’s how it works. If any player completes a qualifying hand with Q-Q or better on top, they will enter Fantasyland on the next hand. For the Fantasyland hand, the dealer button does not move. This player receives all 13 of their cards at the very beginning, thus making it very easy to set a fantastic array of hands, and likely to score a lot of bonus points. All other players receive cards and set their hands by standard rules. Due to the extreme advantage given to this player, no other participant may choose to quit or sit out when a Fantasyland hand is about to start. It is the ethical thing to do to remain for the hand and face the unfavorable consequences. Staying in FantasylandGetting into Fantasyland requires Q-Q or better up top. By those rules, it would be relatively easy to stay in Fantasyland. To make it harder, the player must achieve one of the following hands to remain in Fantasyland for another round of play.
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Pineapple Open Face Chinese Poker |
Another popular variant of OFC Poker is called Pineapple. In this version, only 2 to 3 players can join in. It is essentially a faster version of the same game, with more cards dealt per round. Like standard OFC, each player is dealt 5 cards to start, and sets them as usual. From here on out, players receive 3 cards at a time, instead of just one, but they may only use 2 of these cards. Player player picks which two cards to set, then discards the third card. All other rules remain the same. |
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The players in the game are dealt with thirteen hole cards, they have to fill three cards in the front hand, five cards each in the middle hand and back hand. The game begins with the left of the dealer, in clockwise direction. The players must also keep in mind that the back hand must be stronger or equal to the middle hand and the middle hand must be stronger or equal to the front hand. The front hand should be the weakest among the other two hands.
Firstly, the dealer distributes five cardsface up to each player. The players then have to fill the five cards in the empty boxes according to the proper order, so as to gain more points. After which, the players are then dealt three cards each face down where they get to make use of only two cards laid face up on the table and discard the other one card face down. The game continues until thirteen hands are made.
Pineapple Fantasy Land
The main goal of the game is to achieve more units/points than your opponent by winning more hands/rows by collecting royalties on premium hands without fouling. Also, if you get to win more than 222+ points in your top hand, you get 17 cards in the Fantasy land, which gives you more chances of winning.
The minimum possible hand to get into fantasy land is QQ where the players get 14 cards. Subsequently, the combination of KK will give you 15 cards and the combination of AA will give you 16 cards.
Fantasy land is more of a ‘bonus’ to the game. If you get to hit the Fantasy Land, you are dealt all thirteen cards at once, and you set your cards face down. This is a big disadvantage for the other players as they are dealt in normal hand without being able to see your cards.
Open Face Chinese Poker Rules To Play
In order to stay in the Fantasy Land one must score 10-point royalty or higher in any sub-hand. the following conditions must be met:
Remain in Fantasyland | |
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Row/Hand | Strength of hand |
Front (and/or) | Any three of a kind |
Middle (and/or) | Full house or higher |
Back (and/or) | Four of a kind or higher |
Dead Hand/Fouling
When a player makes an illegal hand, the hand is forfeited and as a result, it is termed as dead hand/fouling. In this case, the player losses 6 points in total i.e, 1 point per row and 3 points for scoop bonus. Players who fouled can also lose additional units if the players with legal hands achieve royalties. Also, the players who fouled, loses all the royalties in his hand and no units are counted.
Ofc Card Game
It is very much important for the players to keep in mind the basic rules of the game: to keep the back hand the strongest, the middle hand slightly weaker than the back hand and the front hand the weakest. Points are added to the winner and subtracted from the loser. therefore,avoid fouling plays
Legal hand structure | |
---|---|
Row/Hand | Strength of hand |
Front (3 cards) | 3rd / Weakest hand |
Middle (5 cards) | 2nd / Stronger |
Back (5 cards) | 1st / Strongest |
Rules for scoring in OFCP
The scores are calculated by comparing the hands of the players as in, back hand with back hand, middle hand with middle hand and front hand with front hand. In certain cases where both the players have the same hands, none of the players get any units. The players get 1 unit/point for every hand they win. And if the players win 2 hands out of 3 hands or all three hands, they get additional 1 point.
Apart from the regular scoring, the players can also get royalties, which are given to the players for making certain combinations. The points are given as a result of the combination of the hands.
Scoring Table
Bottom Row Royalties | |
---|---|
Bottom | Units/Points |
Straight | 2 |
Flush | 4 |
Full House | 6 |
Quads (four of a kind) | 10 |
Straight flush | 15 |
Royal flush | 25 |
Middle Row Royalties | |
---|---|
Middle | Units/Points |
Three of a kind | 2 |
Straight | 4 |
Flush | 8 |
Full house | 12 |
Quads (four of a kind) | 20 |
Straight Flush | 30 |
Royal flush | 50 |
Front Row Royalties | |
---|---|
Front (Pairs) | Units/Points |
66 | 1 |
77 | 2 |
88 | 3 |
99 | 4 |
10 10 | 5 |
JJ | 6 |
7 | |
KK | 8 |
AA | 9 |
Front (Trial) | Units/Points |
---|---|
222 | 10 |
333 | 11 |
555 | 13 |
666 | 14 |
777 | 15 |
888 | 16 |
999 | 17 |
10 10 10 | 18 |
JJJ | 19 |
QQQ | 20 |
KKK | 21 |
AAA | 22 |